XMod

This is a mod I created because other mods that I liked aspects of either done too much or too little.
Pretty much all the changes are done by me aside a select few, which will show which mods I got them from.

Requires Diablo II v1.13c

Item Changes:

Loot Pool Changes:

Equipment Changes:

Hireling Skill Changes:

Misc Changes:

Renames:

Vendor Changes:

Vendor Item Assignments:

Recipes:

Disabled Recipes: (For now...)

WIP Changes:

Imported Stuff:

DLL Patches:
See PATCHES folder for detailed info.

TODO:

Known Bugs:

THIS MOD HASN'T BEEN RELEASED YET. FORGET ABOUT FOLLOWING ANY INSATLLATION STEPS UNTIL IT HAS BEEN RELEASED.

Standalone Installation:

  1. Extract the contents of XMod.zip into a new folder in your Diablo II folder.
  2. Create a shortcut to Diablo II.exe and give it a creative name.
  3. Open the shortcut's properties and:
  4. Run the shortcut and the mod should load.

D2SE Mod Manager Installation:

  1. Download and install D2SE into your Diablo II folder.
  2. Open your Diablo II folder and then open the Mods folder.
  3. Extract the contents of XMod.zip into the Mods folder.
  4. Go back to your Diablo II folder and run D2SE.exe.
  5. Select XMod in the list and click Start Plugin.

Glide3 to OpenGL Wrapper Installation

  1. Download the latest version of Sven's Glide3 to OpenGL Wrapper
  2. Extract all the files into your Diablo 2 folder.
  3. Optional, but you can configure the Glide3 settings using glide-init.exe
    1. Click the Deutsch/English button to change to the English version.
    2. Click OpenGL Infos and click Query OpenGL Infos
    3. Click Settings and:
      • Disable Vertical synchronization
      • Enable Desktop Resolution if Window Mode is disabled
      • Centered Desktop Resolution if Window Mode is enabled
    4. Click Renderer and:
      • Enable Bilinear Filtering

If you want to use the MultiRes plugin with D2SE:

  1. Edit XMod's D2SE_SETUP.ini
  2. Under [Protected], remove the ; from the start of ModDll1=D2MultiRes.dll
  3. Under [USERSETTINGS], set Renderer to 0

Credits: