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 Forum: News   Topic:

Posted: Fri Sep 04, 2009 2:28 pm 

Replies:
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97e is coming along pretty well. It's time for some Domination! That hasn't been tested in a while :) WHAT TO DOWNLOAD 3 things: ⋅  The latest beta build ⋅ The latest Skulltag.wad (v24) ⋅  stdom3 Beta 1 . WHERE TO GO It will take place on Saturday, September 5th, 2009, ...

 Forum: News   Topic: 97e is coming! Except that it's....98a!

Posted: Sun Sep 20, 2009 10:43 pm 

Replies: 69
Views: 14202

Hello everyone. You know that 97e release you've been looking forward too? Well, we're killing it. There will be no 97e. Sorry. :( No 97e?! Yeah, sorry about that. There's a very specific reason for it, though....we're releasing it as 98a! Yes, the upcoming version you all know and love is so incred...

 Forum: News   Topic: 97e is coming! Except that it's....98a!

Posted: Sun Sep 20, 2009 11:01 pm 

Replies: 69
Views: 14202

Haha you know, I've looked through the Skulltag changelogs, and I was just thinking "Damn, they really do a lot to JUST add a letter nowadays... look at the 95 series! A letter for 1-5 changes almost every time!" Yeah, and we're getting rid of that 97d4-RC2-BLAHBLAH3 nonsense. It'll just ...

 Forum: News   Topic: 97e is coming! Except that it's....98a!

Posted: Mon Sep 21, 2009 10:02 am 

Replies: 69
Views: 14202

 Forum: Feature Suggestions   Topic: Hud text matching your team color

Posted: Wed Sep 23, 2009 4:15 pm 

Replies: 15
Views: 2588

I agree. I've actually had this problem for a while but was to embarrassed to tell anyone.

 Forum: News   Topic: 98a preview #1....VOTING!

Posted: Thu Sep 24, 2009 9:42 am 

Replies: 61
Views: 13197

 Forum: News   Topic: 98a preview #1....VOTING!

 Post subject: 98a preview #1....VOTING!
Posted: Wed Sep 23, 2009 11:01 pm 

Replies: 61
Views: 13197

98a Preview 1: Improved Voting! One of the most aggravating problems in Skulltag is its weak voting system. Voting itself works, but the system is too-often abused and spammed. Well, I'm happy to say that 98a puts an end to that! :D Let's walk through all the changes. Flood protection. http://imgur...

 Forum: News   Topic: 98a preview #1....VOTING!

Posted: Thu Sep 24, 2009 11:04 pm 

Replies: 61
Views: 13197

Yeah, it's well known that Carnevil's the only person who talks about Vega.

 Forum: News   Topic: 98a preview #1....VOTING!

Posted: Fri Sep 25, 2009 8:57 pm 

Replies: 61
Views: 13197

If you're trying to pick which map to use, just use chat (which can be hidden by people who don't care, whereas voting cannot.) Only call a vote if you really want to go there.

 Forum: News   Topic: 98a preview #2....IGNORING!

 Post subject: 98a preview #2....IGNORING!
Posted: Mon Sep 28, 2009 7:49 pm 

Replies: 30
Views: 7291

The other side to the new mong-control code in Skulltag 98a is ability to ignore players! It's very simple. Say somebody starts spamming, or acting like an idiot. In Skulltag 98a, all you have to do is open the new "ignore player" menu.... http://imgur.com/TwoPD.png ...and voila! You never...

 Forum: News   Topic: 98a preview #2....IGNORING!

Posted: Wed Sep 30, 2009 10:28 am 

Replies: 30
Views: 7291

By the way, I forgot to credit SuperGod for the improved pinging code! Sorry about that :P

 Forum: Beta Builds   Topic: 97E-alpha - Build 2468

 Post subject: Re: 97E-alpha - Build 2468
Posted: Tue Oct 20, 2009 5:15 pm 

Replies: 22
Views: 5133

Yes, it would, and I wrote that feature.

Mind you, I think that many of those included F1 screens suck (I made them), and many are outdated ("enemy" icon). We desperately need new ones.

 Forum: News   Topic: 98a preview #7: Skin Control!

Posted: Wed Oct 21, 2009 8:23 pm 

Replies: 49
Views: 10558

One of the most-requested features for Skulltag is the ability to enable and disable certain skins . Well, in Skulltag 98a, you can do just that! SoulPriestess and HeX_Vulture completely re-organized skulltag.wad, and as a result, the skins and announcers have been split off into their own folders. ...

 Forum: Wrack   Topic: Secret Preview of NEW LB Graphics!

Posted: Sun Aug 29, 2010 8:26 am 

Replies: 57
Views: 11122

This video should give you an idea of the overall "look and feel" that Carnevil is going for with Vega. :)

 Forum: Wrack   Topic: Secret Preview of NEW LB Graphics!

Posted: Sun Aug 29, 2010 9:13 am 

Replies: 57
Views: 11122

FYI, I have no idea what this is, either. Thank you, Japan.

 Forum: Wrack   Topic: Resolving Color Issues (and NEW SCREENSHOT!)

Posted: Thu Sep 30, 2010 9:02 am 

Replies: 19
Views: 5356

 Forum: Wrack   Topic: Hey, An Update!

 Post subject: Re: Hey, An Update!
Posted: Tue Nov 16, 2010 6:35 pm 

Replies: 34
Views: 8059

In these two levels, you’re traveling through a waste disposal area, so it has a grungy industrial type of look with a lot of damaging nuclear waste. Videogames always have you going through such unappealing locations. Toxic waste dumps, refineries, processing plants. Why don't they ever take you t...

 Forum: News   Topic: Skulltag 98D - Released!

Posted: Wed Nov 24, 2010 10:43 pm 

Replies: 68
Views: 21244

 Forum: Wrack   Topic: At Last! A New Name!

 Post subject: Re: At Last! A New Name!
Posted: Fri Apr 01, 2011 12:10 am 

Replies: 35
Views: 9250

I hear the protagonist's name is Bill Clinton.

 Forum: Wrack   Topic: At Last! A New Name!

 Post subject: Re: At Last! A New Name!
Posted: Fri Apr 08, 2011 12:49 pm 

Replies: 35
Views: 9250

Will this game include an expansion pack?
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