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 Forum: Modification Discussion   Topic: Jumpaze list of songs?

 Post subject: Re: Jumpaze list of songs?
Posted: Sun Feb 20, 2011 10:54 pm 

Replies: 14
Views: 4584

Managed to look around and get some more info on the songs from Jumpmaze. Jumpmaze music list Title - Mega Man 9 - Hornet Man Stage MAP01 - Doom - At Doom's Gate MAP02 - Doom - Kitchen Ace (And Taking Names) MAP03 - Street Fighter - Ken's Theme MAP04 - ??? (sounds westernish)...

 Forum: Finished Events   Topic: STDL Mar11 Signups

 Post subject: Re: STDL Mar11 Signups
Posted: Mon Feb 21, 2011 3:48 pm 

Replies: 34
Views: 5947

Name: Cyber
Division: Advanced

 Forum: Q&A / Help!   Topic: Banned on the ST master server and irc

Posted: Mon Feb 21, 2011 4:13 pm 

Replies: 11
Views: 1840

Fenrir - sorry for the very late reply, I added your friend's IP to the exceptions. If this happens again send me a PM and i'll take care of it.

Cvideo - Was this on all out war?

 Forum: Q&A / Help!   Topic: Banned on the ST master server and irc

Posted: Mon Feb 21, 2011 4:17 pm 

Replies: 11
Views: 1840

Give it 15 minutes and you should be able to see them again. If not let me know, and if it does happen again feel free to send me a PM.

 Forum: Projects   Topic: Zombie Mayhem! (BETA 4)

 Post subject: Re: Zombie Mayhem! (BETA 4)
Posted: Tue Feb 22, 2011 4:37 pm 

Replies: 116
Views: 19716

Oi, this thread died a year ago, the project probably did to.
Gonna lock this since it's been bumped multiple times unless Fletto has some progress on this. Only then will I unlock it.

 Forum: General Discussion   Topic: Torr related to Thread Necromancer?

Posted: Sat Apr 23, 2011 1:48 pm 

Replies: 16
Views: 3517

Torr will see this, let out a small laugh, or maybe a smirk, and then go on his merry way...or crush us all.

EDIT: Torr you sneaky little....

 Forum: Speedmapping   Topic: General Rules and Guidelines

Posted: Tue Apr 26, 2011 3:03 pm 

Replies: 0
Views: 1125

This section is dedicated to speedmappers and speedmapping sessions here in skulltag. If you plan on hosting a speedmapping session, please make sure that you are organized and prepared to take responsibility for the session. Notable things to let others know during a session are: Format - having a ...

 Forum: Clan abyss   Topic: <PRO> "The Professionals"

Posted: Wed Apr 27, 2011 4:01 pm 

Replies: 112
Views: 19686

Today, our clan is officially on it's fourth year of activity. Let us celebrate by crashing everyone with BFF cake.

Updated first post on our newest list of members.

 Forum: News   Topic: Skulltag Forums: Now featuring - Images in signatures!

Posted: Thu Apr 28, 2011 1:05 am 

Replies: 100
Views: 18159

Keep in mind this is all temporary. If all goes well however...who knows, it may become permanent.

 Forum: FNF Management   Topic: FNF #59

 Post subject: Re: FNF #59
Posted: Thu Apr 28, 2011 12:51 pm 

Replies: 20
Views: 1809

I didnt want tricky ST used cause I knew it would be a bad turnout for FNF. If you plan on using proctfmp, I'll just let you know right away that the latter maps are the more iffy ones. Joust can actually be pretty funny at times despite its small size. (perhaps even a modifier?) Keep PROCTF15, 16, ...

 Forum: FNF Management   Topic: FNF #60

 Post subject: Re: FNF #60
Posted: Sat Apr 30, 2011 1:09 pm 

Replies: 26
Views: 2325

If only UDM2 Instagib had more maps to go along with it.

 Forum: Skulltag and Doom Discussion   Topic: Let's talk about Skulltag

Posted: Sat Apr 30, 2011 1:26 pm 

Replies: 31
Views: 4686

Hey guys I figure we should have a semi-intelligent discussion about skulltag and its proponents today.........In other words, if you can't post something useful, just don't post. Let's leave it at this. No need for tl;dr or whatever, in my eyes that's an invitation to an attack, and also shows tha...

 Forum: News   Topic: Skulltag Forums: Now featuring - Images in signatures!

Posted: Sun May 01, 2011 6:53 pm 

Replies: 100
Views: 18159

The sheep stay. 500 x 125 pixels is not that big of an issue. This is one of the few forums that would complain about a "wider avatar". (or in this case a select group) I also have a real bad 05 hand-me-down PC that ran on 512 RAM, single core compaq, and the fan goes up to full every time...

 Forum: News   Topic: Skulltag Forums: Now featuring - Images in signatures!

Posted: Sun May 01, 2011 7:37 pm 

Replies: 100
Views: 18159

I was tempted to replace it with an image of rebecca black but changed my mind considering I was testing an alternative option.

 Forum: News   Topic: Forums recovered. New staff hired to defend against Rapture.

Posted: Mon Oct 24, 2011 12:01 am 

Replies: 32
Views: 8778

What an eventful week it's been. During the past week the team has been searching for more active people to help become moderators, and while doing so, the October 21st rapture has broken the forums for a day. However thanks to Carn and co, they are back up, but sadly with the loss of a day's posts....

 Forum: Projects   Topic: Nazi Zombies: Doom MAP PACK

Posted: Sun Oct 30, 2011 11:20 pm 

Replies: 25
Views: 6535

Please tell me that the screenshots in the second post aren't done by editing Doom's E1M1 directly and that you made the whole map yourself...

 Forum: Clan abyss   Topic: <HI> Heresiarch's Incarnate

Posted: Sun Nov 06, 2011 11:02 pm 

Replies: 19
Views: 3712

Abyss'd by request. This clan has died.

 Forum: Having trouble with your server?   Topic: Can't log in as admin into my server?

Posted: Mon Nov 07, 2011 1:15 pm 

Replies: 1
Views: 1145

You'll need to set an RCON password (remote control) when starting one up. In IDE there's a section called "passwords" where you can set this before starting it up.

 Forum: News   Topic: Notice: New user registration errors.

Posted: Wed Nov 09, 2011 7:48 pm 

Replies: 1
Views: 1971

So for the past week now, it's impossible for newer users to register due to a site error. The error given is : Field 'user_validips' doesn't have a default value [1364] Carnevil is the site admin, and so he's the only one who can fix this, so if anyone cannot register, send him an email or a PM her...

 Forum: Skulltag and Doom Discussion   Topic: Skulltag's RJing scene dead.

Posted: Mon Nov 21, 2011 5:55 pm 

Replies: 40
Views: 6053

I uh...yeah...slacking...*points to sig.* (I should mention that my mediafire account where these are hosted have some alpha versions of RJX2 hiding somewhere, also rjump2v6 and rjumpin are hosted there. The alphas have linear complete layouts but they will soon trend into multiple pathways. Maps 35...
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