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Forum: Projects Topic: WhoDunIt: Poke at the code, draw a linedef. Call it a day! |
-=Dark-Assassin=- |
Posted: Thu Feb 24, 2011 7:48 am
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Replies: 740
Views: 143849

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Forum: Editing Topic: Loading data without packing |
-=Dark-Assassin=- |
Posted: Thu Feb 24, 2011 1:32 pm
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Replies: 2
Views: 1063

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It is only possible with Textures and Flats You can create these 2 folders in drive:/path/to/skulltag/ The usual walls go in Textures and Floors/Ceilings go in Flats Note that this is usually best for when using hires textures. |
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Forum: Q&A / Help! Topic: Continuous Start Refusals for Skulltag |
-=Dark-Assassin=- |
Posted: Sun Mar 13, 2011 7:52 am
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Replies: 3
Views: 1212

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yea, they are the "Crash" Skins based off the Quake 3 Model. Practically the Original Female Space Marine.
But yea, I do have a feeling that Game Booster is conflicting with ZDoom based ports. It could be either the Program, Game and/or OS. |
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Forum: Beta Builds Topic: 98e-alpha - Build 3216 |
-=Dark-Assassin=- |
Posted: Sun May 01, 2011 6:53 pm
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Replies: 23
Views: 8716

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Nice. Another build out. 98e Final will have an extremely large Changelog. I see plenty of Medal related fixes, although still no encrypted local saving of your medals for each server. But that can be for some other time. |
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Forum: Projects Topic: WhoDunIt: Poke at the code, draw a linedef. Call it a day! |
-=Dark-Assassin=- |
Posted: Tue May 03, 2011 11:45 am
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Replies: 740
Views: 143849

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a good punishment is death |
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Forum: General Discussion Topic: PSN hacked (3). Same PSN, different security. |
-=Dark-Assassin=- |
Posted: Tue May 03, 2011 11:47 am
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Replies: 47
Views: 12706

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Forum: Q&A / Help! Topic: sv_cheats does not work..? |
-=Dark-Assassin=- |
Posted: Wed May 04, 2011 6:24 am
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Replies: 10
Views: 3337

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changemap does not allow sv_cheats to activate. Try using 'rcon map <map>' instead |
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Forum: Q&A / Help! Topic: sv_cheats does not work..? |
-=Dark-Assassin=- |
Posted: Wed May 04, 2011 8:15 am
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Replies: 10
Views: 3337

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rcon sv_cheats true rcon map <map>
That would be the way to do it. |
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Forum: Editing Topic: realm667 |
-=Dark-Assassin=- |
Posted: Mon May 09, 2011 4:13 pm
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Replies: 8
Views: 2267

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That is what they are there for. They wouldn't be publicly available for download if not. |
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Forum: Projects Topic: All Out War 2: Omega Project (currently: build 1491) |
-=Dark-Assassin=- |
Posted: Wed May 04, 2011 3:42 am
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Replies: 1352
Views: 194942

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Konar6 is the admin of the Grandvoid Servers. Please consult him about this issue. |
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Forum: Releases Topic: Real Guns Hardcore 1.12 Beta 2 - New beta released! |
-=Dark-Assassin=- |
Posted: Thu May 05, 2011 11:07 am
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Replies: 1436
Views: 230298

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Forum: Q&A / Help! Topic: Opengl Bug? |
-=Dark-Assassin=- |
Posted: Fri May 06, 2011 10:11 pm
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Replies: 8
Views: 2622

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Welcome to the forums Gigantimo. Now, I can clearly see your problem here. You are using the flat f_sky1 on a wall. This will not work because flats were originally designed for Floor/Ceiling, thus this texture was coded to only work on floors and ceilings. If you change the f_sky1 on the walls to a... |
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Forum: Skulltag and Doom Discussion Topic: Doom Movie Reboot (Doom 2 Movie) |
-=Dark-Assassin=- |
Posted: Sun May 08, 2011 6:18 am
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Replies: 24
Views: 6840

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The BFG10K isn't a proper doom weapon. This was in a few other wads before Skulltag had it. I know it as the BFG in that GZDA wad.
Anyway, that weapon in the Doom Movie, it could only be 75%+ similar. |
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Forum: Clan abyss Topic: [VGL] Video Game Legends |
-=Dark-Assassin=- |
Posted: Wed Jun 15, 2011 5:58 am
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Replies: 43
Views: 8017

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Forum: Releases Topic: Smooth Super Shotgun - 2.5D |
-=Dark-Assassin=- |
Posted: Tue Oct 25, 2011 6:03 am
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Replies: 20
Views: 6980

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Change the fog mode to Standard instead of Radial. That may fix it. |
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Forum: Finished Events Topic: Hey [U] Play! #003 : If at first you don't succeed |
-=Dark-Assassin=- |
Posted: Thu Nov 03, 2011 3:15 pm
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Replies: 6
Views: 2290

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IDLstagib2012, now thats something different. |
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Forum: FNF Management Topic: What IWADs do you have? |
-=Dark-Assassin=- |
Posted: Thu Oct 27, 2011 7:36 am
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Replies: 8
Views: 2531

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Doom - The Ultimate Doom II - Hell on Earth Doom II - The Plutonia Experiment Doom II - TNT Evolution Heretic - Shadow of the Serpent Riders Hexen - Beyond Heretic Hexen - Deathkings of the Dark Citadel Strife - The Quest for Sigil
Now, where do i tick "Yes to All"? |
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Forum: News Topic: Forums recovered. New staff hired to defend against Rapture. |
-=Dark-Assassin=- |
Posted: Fri Oct 28, 2011 11:18 pm
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Replies: 32
Views: 12158

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I didn't even know that something happened to the forums. /late aswell |
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Forum: Finished Events Topic: Hey [U] Play! #003 : If at first you don't succeed |
-=Dark-Assassin=- |
Posted: Thu Nov 03, 2011 3:27 pm
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Replies: 6
Views: 2290

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Well, i'd participate in about 1-2% of the FNF's because of timezone. Its different for me. |
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Forum: General Discussion Topic: |
-=Dark-Assassin=- |
Posted: Sun Nov 20, 2011 4:51 am
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Click image to make it bigger. Black part is the resolution cut off on the 2nd monitor.
PS: Stupid windows is stupid. |
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