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Forum: Projects Topic: Zombie HORDE - BETA 25 (page 42) |
Synert |
Posted: Thu Feb 24, 2011 1:54 pm
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Replies: 1028
Views: 183077

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About that "P_Playerthink : No body for Player XX", that also happend before Beta21 or Mappack4c, though I have only seen it when there are more then 16-20 players.. So I think it have to do something with the amount of player starts? Maybe the fact that it picks two zombies if there are ... |
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Forum: General Discussion Topic: Doom guy VS. Duke nukem |
Synert |
Posted: Thu Feb 24, 2011 4:35 pm
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Replies: 80
Views: 13329

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You can have a cookie if you do the Doomguy as well. |
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Forum: General Discussion Topic: Doom guy VS. Duke nukem |
Synert |
Posted: Fri Feb 25, 2011 12:33 pm
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Replies: 80
Views: 13329

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Holy crap Xen, how do you do those?  |
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Forum: Projects Topic: Zombie HORDE - The mappack project! 6a (PAGE 19) |
Synert |
Posted: Sun May 01, 2011 11:34 am
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Replies: 421
Views: 92244

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You put a { at the end, and it also needs another } anyway as Darkhaven said. |
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Forum: News Topic: Skulltag Forums: Now featuring - Images in signatures! |
Synert |
Posted: Sun May 01, 2011 4:40 pm
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Replies: 100
Views: 25037

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Forum: Releases Topic: Real Guns Hardcore 1.12 Beta 2 - New beta released! |
Synert |
Posted: Mon May 02, 2011 11:33 am
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Replies: 1436
Views: 200931

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Did you bind a key to it in the controls? Besides that I can't think of a reason why it shouldn't work |
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Forum: Projects Topic: WhoDunIt: Poke at the code, draw a linedef. Call it a day! |
Synert |
Posted: Tue May 03, 2011 9:37 am
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Replies: 740
Views: 128456

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Forum: General Discussion Topic: PSN hacked (3). Same PSN, different security. |
Synert |
Posted: Tue May 03, 2011 11:47 am
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Replies: 47
Views: 11198

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http://cache.ohinternet.com/images/thumb/2/2c/Drawnexbawks.png/114px-Drawnexbawks.png "The great thing about hacking PSN isn't screwing over Sony, it's showing everyone online that I did. " I'll probably be avoiding it for a little while now. Too bad you can't play online for free with th... |
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Forum: Projects Topic: WhoDunIt: Poke at the code, draw a linedef. Call it a day! |
Synert |
Posted: Tue May 03, 2011 12:00 pm
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Replies: 740
Views: 128456

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Is there any chance you'd be able to put the self-defence thing in at some point, so players can defend themselves without penalty? That could help a great deal. |
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Forum: Q&A / Help! Topic: sv_cheats does not work..? |
Synert |
Posted: Wed May 04, 2011 4:25 pm
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Replies: 10
Views: 2847

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sv_fastweapons 2 and sv_infiniteammo 1. |
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Forum: Releases Topic: Grappling Hook (v2) |
Synert |
Posted: Thu May 05, 2011 9:51 am
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Replies: 37
Views: 11593

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Forum: Finished Events Topic: howdy!! big question here |
Synert |
Posted: Sat May 07, 2011 4:36 am
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Replies: 9
Views: 3396

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Forum: Server Hosts Topic: [Status:Online] [EU Server] Letsfrag.net |
Synert |
Posted: Sat May 07, 2011 10:06 am
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Replies: 42
Views: 14495

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Proving once again that ST forum members suck at reading. |
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Forum: Server Hosts Topic: [Status:Online] [EU Server] Letsfrag.net |
Synert |
Posted: Sat May 07, 2011 2:43 pm
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Replies: 42
Views: 14495

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Yeah but how is he supposed to do that with no servers?
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Forum: Projects Topic: WhoDunIt: Poke at the code, draw a linedef. Call it a day! |
Synert |
Posted: Sun May 08, 2011 1:11 pm
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Replies: 740
Views: 128456

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Heck, I've seen someone achieve it without any help whatsoever. |
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Forum: Releases Topic: Smooth Super Shotgun - 2.5D |
Synert |
Posted: Mon Oct 24, 2011 4:38 am
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Replies: 20
Views: 6241

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Hmm, that seems to happen occasionally for no apparent reason. I love the shotgun, though. Could you add a punching altfire to it?  |
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Forum: Releases Topic: Rustk1ng made a duel map |
Synert |
Posted: Thu Oct 27, 2011 5:40 am
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Replies: 9
Views: 2405

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Forum: Projects Topic: Quakeified (v3) |
Synert |
Posted: Fri Oct 28, 2011 6:12 pm
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Replies: 15
Views: 3796

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Looks sweet so far. What else do you plan to add? |
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Forum: Editing Topic: How do you create classes that don't break with LMS? (FIXED) |
Synert |
Posted: Mon Nov 07, 2011 11:05 am
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Replies: 12
Views: 2787

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Does it happen online as well? |
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Forum: Editing Topic: Creation of Abandoned Skulltag-Specific Actors |
Synert |
Posted: Sun Nov 13, 2011 5:09 am
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Replies: 5
Views: 1450

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Would you have the goggles only show the locations of other players, or everything? I can see that being pretty annoying on maps with lots of monsters. |
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