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 Forum: Projects   Topic: Zombie HORDE - BETA 25 (page 42)

Posted: Thu Feb 24, 2011 1:54 pm 

Replies: 1028
Views: 164074

About that "P_Playerthink : No body for Player XX", that also happend before Beta21 or Mappack4c, though I have only seen it when there are more then 16-20 players.. So I think it have to do something with the amount of player starts? Maybe the fact that it picks two zombies if there are ...

 Forum: General Discussion   Topic: Doom guy VS. Duke nukem

 Post subject: Re: Doom guy VS. Duke nukem
Posted: Thu Feb 24, 2011 4:35 pm 

Replies: 80
Views: 11392

You can have a cookie if you do the Doomguy as well.

 Forum: General Discussion   Topic: Doom guy VS. Duke nukem

 Post subject: Re: Doom guy VS. Duke nukem
Posted: Fri Feb 25, 2011 12:33 pm 

Replies: 80
Views: 11392

Holy crap Xen, how do you do those? o_o

 Forum: Projects   Topic: Zombie HORDE - The mappack project! 6a (PAGE 19)

Posted: Sun May 01, 2011 11:34 am 

Replies: 421
Views: 83866

You put a { at the end, and it also needs another } anyway as Darkhaven said.

 Forum: News   Topic: Skulltag Forums: Now featuring - Images in signatures!

Posted: Sun May 01, 2011 4:40 pm 

Replies: 100
Views: 21578

 Forum: Releases   Topic: Real Guns Hardcore 1.12 Beta 2 - New beta released!

Posted: Mon May 02, 2011 11:33 am 

Replies: 1436
Views: 173491

Did you bind a key to it in the controls? Besides that I can't think of a reason why it shouldn't work

 Forum: Projects   Topic: WhoDunIt: Poke at the code, draw a linedef. Call it a day!

Posted: Tue May 03, 2011 9:37 am 

Replies: 740
Views: 114595

 Forum: General Discussion   Topic: PSN hacked (3). Same PSN, different security.

Posted: Tue May 03, 2011 11:47 am 

Replies: 47
Views: 9690

http://cache.ohinternet.com/images/thumb/2/2c/Drawnexbawks.png/114px-Drawnexbawks.png "The great thing about hacking PSN isn't screwing over Sony, it's showing everyone online that I did. " I'll probably be avoiding it for a little while now. Too bad you can't play online for free with th...

 Forum: Projects   Topic: WhoDunIt: Poke at the code, draw a linedef. Call it a day!

Posted: Tue May 03, 2011 12:00 pm 

Replies: 740
Views: 114595

Is there any chance you'd be able to put the self-defence thing in at some point, so players can defend themselves without penalty? That could help a great deal.

 Forum: Q&A / Help!   Topic: sv_cheats does not work..?

Posted: Wed May 04, 2011 4:25 pm 

Replies: 10
Views: 2364

sv_fastweapons 2 and sv_infiniteammo 1.

 Forum: Releases   Topic: Grappling Hook (v2)

 Post subject: Re: Grappling Hook (v1)
Posted: Thu May 05, 2011 9:51 am 

Replies: 37
Views: 10191

 Forum: Finished Events   Topic: howdy!! big question here

Posted: Sat May 07, 2011 4:36 am 

Replies: 9
Views: 2999

 Forum: Server Hosts   Topic: [Status:Online] [EU Server] Letsfrag.net

Posted: Sat May 07, 2011 10:06 am 

Replies: 42
Views: 13200

Proving once again that ST forum members suck at reading.

 Forum: Server Hosts   Topic: [Status:Online] [EU Server] Letsfrag.net

Posted: Sat May 07, 2011 2:43 pm 

Replies: 42
Views: 13200

Yeah but how is he supposed to do that with no servers?

o_O

 Forum: Projects   Topic: WhoDunIt: Poke at the code, draw a linedef. Call it a day!

Posted: Sun May 08, 2011 1:11 pm 

Replies: 740
Views: 114595

Heck, I've seen someone achieve it without any help whatsoever.

 Forum: Releases   Topic: Smooth Super Shotgun - 2.5D

Posted: Mon Oct 24, 2011 4:38 am 

Replies: 20
Views: 5532

Hmm, that seems to happen occasionally for no apparent reason.
I love the shotgun, though. Could you add a punching altfire to it? :P

 Forum: Releases   Topic: Rustk1ng made a duel map

Posted: Thu Oct 27, 2011 5:40 am 

Replies: 9
Views: 2012

 Forum: Projects   Topic: Quakeified (v3)

 Post subject: Re: Quakeified (v2.7)
Posted: Fri Oct 28, 2011 6:12 pm 

Replies: 15
Views: 3247

Looks sweet so far. What else do you plan to add?

 Forum: Editing   Topic: How do you create classes that don't break with LMS? (FIXED)

Posted: Mon Nov 07, 2011 11:05 am 

Replies: 12
Views: 2344

Does it happen online as well?

 Forum: Editing   Topic: Creation of Abandoned Skulltag-Specific Actors

Posted: Sun Nov 13, 2011 5:09 am 

Replies: 5
Views: 1250

Would you have the goggles only show the locations of other players, or everything? I can see that being pretty annoying on maps with lots of monsters.
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