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 Forum: Clan abyss   Topic: ]ASTS[

 Post subject: Re: ]ASTS[
Posted: Sat Apr 30, 2011 12:10 pm 

Replies: 25
Views: 7120

Now that's a surprise! GL then.

 Forum: General Discussion   Topic: Best Song of All Time

 Post subject: Re: Best Song of All Time
Posted: Mon May 02, 2011 3:42 pm 

Replies: 34
Views: 9385

Best power ballad

 Forum: Beta Builds   Topic: 98e-alpha - Build 3216

 Post subject: Re: 98e-alpha - Build 3216
Posted: Tue May 03, 2011 5:21 am 

Replies: 23
Views: 7988

Linux 64bit server: ./skulltag-server: /usr/lib/libjpeg.so.62: no version information available (required by ./skulltag-server) ./skulltag-server: /lib/libstdc++.so.6: version `GLIBCXX_3.4.14' not found (required by ./skulltag-server) I don't know whether I should update to 11.04 too? But will 98d s...

 Forum: Projects   Topic: Zombie HORDE - BETA 25 (page 42)

Posted: Tue May 03, 2011 4:51 pm 

Replies: 1028
Views: 186683

 Forum: FNF Management   Topic: FNF #60

 Post subject: Re: FNF #60
Posted: Thu May 05, 2011 1:41 am 

Replies: 26
Views: 3950

Yeah I was proposing that FNF should be posted a bit more in advance. The last few sessions were posted on Thursday or even Friday morning (Euro time, we're ahead). This is generally frowned upon by the audience and makes it look like we're doing nothing during the week and then just quickly throw s...

 Forum: Past FNF Events   Topic: FNF #60: KTC Team Game & IGPack + Sabbat Martyr InstaGib

Posted: Fri May 06, 2011 4:53 am 

Replies: 6
Views: 2043

And the conjunction of him with CShark will be deadly for all of us. As I like to say, KTC is a combination of CTF, FFA and coop, thus it is attractive to a big scale of players. The mod and all maps (originally CTF maps) were made by Ronald and his clan. Later, Konda offered his help and patched a ...

 Forum: Server Hosts   Topic: -->Grandvoid-->

Posted: Sat May 07, 2011 7:05 am 

Replies: 130
Views: 38591

Archfile: I'll get my ass up and add this server + some more on the weekend. :P I have a problem And I thought I made myself clear enough here . :meh: marinelol: it seems to be a problem for more people that they can't see some servers, perhaps it's caused by the fact that there are too many (250) s...

 Forum: Projects   Topic: Zombie HORDE - BETA 25 (page 42)

Posted: Sat May 07, 2011 7:32 am 

Replies: 1028
Views: 186683

A bit delayed reactions but the server is updated now. hf.

 Forum: Server Hosts   Topic: -->Grandvoid-->

 Post subject: Re: -->Grandvoid-->
Posted: Sat May 07, 2011 12:10 pm 

Replies: 130
Views: 38591

Personally I don't experience this problem of not seeing certain/random servers on Skulltag, but a specific group of people who do includes Bojan, TDarkShadow, marinelol, lord_of_hell, ... These all report that they can't, more or less, see some servers advertised from the master. More info should b...

 Forum: FNF Management   Topic: Unsuccessful FNFs

 Post subject: Re: Our mistakes
Posted: Mon Oct 24, 2011 11:59 am 

Replies: 27
Views: 5698

Let's not start Euro vs USA war here guys. Regarding the last, so discussed FNF, I wouldn't agree that Euro was given more attention. Euro was "just some DM" and even it appeared as if the maplist hasn't been checked, or how come we got to play all 32 maps, including a certain map which li...

 Forum: News   Topic: Forums recovered. New staff hired to defend against Rapture.

Posted: Mon Oct 24, 2011 12:23 pm 

Replies: 32
Views: 11150

Congrats!

 Forum: General Discussion   Topic: Birthdays

 Post subject: Re: Birthdays
Posted: Tue Oct 25, 2011 7:31 am 

Replies: 426
Views: 88986

Happy birthday TheMister/Master/MostlyCat

 Forum: General Discussion   Topic: Birthdays

 Post subject: Re: Birthdays
Posted: Tue Nov 01, 2011 4:06 pm 

Replies: 426
Views: 88986

Happy birthday Kurouzu!
+ late Arcodios!

 Forum: FNF Management   Topic: FNF #86 [Aftermath of October Special]

Posted: Tue Nov 01, 2011 5:01 pm 

Replies: 49
Views: 8342

I'd like to note that clocks went 1 hour back, speaking of Europe. So in case we are going by GMT, which stays the same, FNF will actually start 1 hour sooner. Or in case we want to postpone it in order to accomodate (recommended), the GMT time needs to be shifted from 18:00 to 19:00. In any case, r...

 Forum: Past FNF Events   Topic: FNF SPECIAL #85 - CyberCrime3 Team Deathmatch

Posted: Tue Nov 01, 2011 5:26 pm 

Replies: 6
Views: 2335

But obituaries were fixed!

 Forum: FNF Management   Topic: FNF #86 [Aftermath of October Special]

Posted: Wed Nov 02, 2011 3:44 am 

Replies: 49
Views: 8342

(and the confusion starts, heh) Maybe I didn't make myself clear enough. By "postpone", "accomodate", I'm refering merely to the announced GMT time. I'll take myself as example. FNF used to start at 8 PM for me (or back when Euro FNF was revived a year ago, at 9 PM). Now if the a...

 Forum: FNF Management   Topic: FNF #86 [Aftermath of October Special]

Posted: Thu Nov 03, 2011 3:40 am 

Replies: 49
Views: 8342

*yells* It would be totally good--if only Russia didn't come up with the idea of staying on summer clocks from now on. :p (source: http://www.timeanddate.com/news/time/russia-winter-time.html) Thus, for Russia it's starting at 23:00. confusion confusion :p and it's not over yet, in America, DST ends...

 Forum: General Discussion   Topic: Birthdays

 Post subject: Re: Birthdays
Posted: Thu Nov 03, 2011 7:55 pm 

Replies: 426
Views: 88986

Happy birthday to all spammers 205

 Forum: Past FNF Events   Topic: FNF #86: Dwango5 OS DM and TLSXCTF

Posted: Thu Nov 03, 2011 7:56 pm 

Replies: 9
Views: 2885

dwango5, hell yeah!!!

 Forum: FNF Management   Topic: FNF Tags

 Post subject: Re: FNF Tags
Posted: Fri Nov 04, 2011 2:53 pm 

Replies: 9
Views: 2232

A bit related, even better from the propagation view - I append |FNF to my nick on IRC when I'm playing FNF. It serves as a good reminder to all the people on IRC who see it and they are like "oh it's FNF time!"
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