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 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Sun Nov 13, 2011 4:35 pm 

Replies: 2387
Views: 346822

i haven't died yet during berserk finishing sequences, but unfortunately enemies can attack you while you do them. some kind of solution to that problem would be welcome, otherwise they are only useful on 1:1 encounters. or are they designed to be that way? I don't believe you can take damage durin...

 Forum: Releases   Topic: Ransu's Remastered Doom, Heretic, Hexen, and More Music 2012

Posted: Sun Mar 25, 2012 9:09 pm 

Replies: 99
Views: 26370

Well, this is a nice surprise on my birthday, you've already finished them! Thanks to Skulltag's time-travelling, my personal options had been reverted to last week's, and changing them on such short notice seems to not show up in the Birthdays section. :/ These are truly awesome. HeXen's classic so...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Sun Mar 25, 2012 9:21 pm 

Replies: 2387
Views: 346822

I was just playing BrutalDoomV05.pk3 and I think some of the features should be re-implanted into Brutal Doom. Sarge probably removed these features for a reason but they (maybe with a bit of 'polishing') would be nice to come back... Sights for the Shotgun Classic Carbonization The Classic Cacodem...

 Forum: General Discussion   Topic: Fixing avatar problem

 Post subject: Re: Fixing avatar problem
Posted: Mon Mar 26, 2012 1:45 am 

Replies: 21
Views: 4319

Also Skulltag Forums are now BYOS [Bring Your Own Smilies].

Signatures seem to be disabled as well, for the time being.

 Forum: General Discussion   Topic: Fixing avatar problem

 Post subject: Re: Fixing avatar problem
Posted: Mon Mar 26, 2012 1:59 am 

Replies: 21
Views: 4319

Yep, when I joined back in '69, things were tougher.

 Forum: Releases   Topic: Ransu's Remastered Doom, Heretic, Hexen, and More Music 2012

Posted: Mon Mar 26, 2012 2:05 am 

Replies: 99
Views: 26370

Not sure why, but the Chess song doesn't play in the last finale screen for Hexen and the music does not work in the Deathkings expansion at all. Hm? Deathkings was actually the first thing I tested the .[s]pk3[/s]WAD on, and the music played fine in the first level. I'll have to see if it works fa...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Fri Mar 30, 2012 11:28 am 

Replies: 2387
Views: 346822

Hmm. Tough decision. The zombies' new sounds are pretty cool, but I think they will also need touched-up sprites if they're going to keep them. For example, when a zombie is wounded and crawling, the sprite's facial expression says he's ready to die out of fear like a scared rabbit, but his new soun...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Fri Mar 30, 2012 7:49 pm 

Replies: 2387
Views: 346822

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Sat Mar 31, 2012 8:08 pm 

Replies: 2387
Views: 346822

 Forum: General Discussion   Topic: Skulltag shutting down forever?

Posted: Sun Apr 01, 2012 8:33 pm 

Replies: 13
Views: 6312

Reverof Nohtaram.

You think I'm kidding?

 Forum: Projects   Topic: Bossbattles V35 out (bosses and mappers welcome here)

Posted: Tue Apr 03, 2012 12:14 am 

Replies: 139
Views: 40016

I have to agree with HexaDoken, the enemies have too much health. Just D'Sparil's lowly mages (which he continues to summon) take about a hundred shotgun shells each. At least hold off the Minotaurs until after D'Sparil is actually dead (Not just his Chaos Serpent). Also, the monster-spawn circles s...

 Forum: Projects   Topic: Bossbattles V35 out (bosses and mappers welcome here)

Posted: Tue Apr 03, 2012 5:51 pm 

Replies: 139
Views: 40016

Heaven guard idk about, I Wouldnt know what kind of rifle to give him. Judging from his Stormtrooper elements, I'd say his gun looks like your typical Stormtrooper blaster rifle. Dark Forces (which looks to be where aformentioned elements originated) has one; I could probably grab the sprites for t...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Tue Apr 03, 2012 10:21 pm 

Replies: 2387
Views: 346822

Boko posted a link for the latest test version a few pages back.

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Fri Apr 06, 2012 2:21 am 

Replies: 2387
Views: 346822

Found another glitch with the Nazis, if you vaporize them with the Plasmagun, the the dust particles float in the air and never fall. Seems like bad frame stop in the death animation. I think I said something about that way back in v13. I don't know if it was ever fixed, or if it might have some ba...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Sat Apr 07, 2012 3:19 am 

Replies: 2387
Views: 346822

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Wed Apr 11, 2012 12:28 pm 

Replies: 2387
Views: 346822

Archviles get no love. :( I might actually vote "yes" in the "f****** poll", but then again I don't play on Nightmare. I'd want it in the other difficulties too. Though, 10 monsters revived would be too many, I think. Ah, screw it, Sarge will do what he wants. :P I'm not really a...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Thu Apr 12, 2012 9:52 am 

Replies: 2387
Views: 346822

Okay? How 'bout pulling out his eyes then choke him by stepping on his neck? Or, we could pull out the demon's eyes and just leave 'im. He's gonna be angry about it, and he's gonna vent his anger the only way he knows how: Biting anything and anyone he comes in contact with as he blindly stumbles a...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Thu Apr 12, 2012 10:11 am 

Replies: 2387
Views: 346822

Or, we could pull out the demon's eyes and just leave 'im. He's gonna be angry about it, and he's gonna vent his anger the only way he knows how: Biting anything and anyone he comes in contact with as he blindly stumbles about. Keep your distance, and watch the Brütal show. :) I'd imagine it's exec...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Fri Apr 13, 2012 11:00 am 

Replies: 2387
Views: 346822

Erm… am I being included with the "idiots" crowd? My ideas aren't that bad, are they? :'(

I'll admit that I was like "DUDE U HAV 2 AD DIS STUF" in reaction to the "Brütal HeXen" speculation, but I was kind of joking. Kind of. ;)

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Sat Apr 14, 2012 6:04 pm 

Replies: 2387
Views: 346822

Liking the bullet count on that pistol there, Sarge. ;)
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