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 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Sun Apr 15, 2012 4:27 pm 

Replies: 2387
Views: 346822

i still would like to see Hitler on level 32 with this mod For a minute there, I thought you meant Map30, which I believe Sarge said would be revamped. So I was about post "no", and then my speculation on such revamping, then realized you meant the secret level. I still say "no"...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Sun Apr 15, 2012 9:33 pm 

Replies: 2387
Views: 346822

2. When using the rocket launcher, when you reload to a full clip and if you keep pushing the reload button, a rocket is subtracted from your ammo. Yikes, that's not good. :( Also, the old "wave" taunts are producing an "unknown command", even after deleting and resetting the ke...

 Forum: General Discussion   Topic: What is your favorite music?

Posted: Mon Apr 16, 2012 9:11 pm 

Replies: 20
Views: 5628

Trance forever. I listen to A State of Trance by Armin Van Buuren to catch up on most of the best stuff. http://img542.imageshack.us/img542/2774/83840852.png (Must resort to Marathon smilies, which I don't mind terribly) As long as I like the song, it doesn't really matter what genre it's from. Tho...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Tue Apr 17, 2012 11:35 pm 

Replies: 2387
Views: 346822

Your head asplode! … …Shoot at heads to explode them, and see brains, teeth, eyes , and blood flying all over the place. New video by Mark IV: [video] Heh, finally. :) I notice that, with full shotgun ammo, after alt-firing the SSG, walking over some shotgun ammo without reloading replaces the shel...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Wed Apr 18, 2012 8:04 am 

Replies: 2387
Views: 346822

Spotted a bug... When you're using the chainsaw, you can't taunt or say one-liners... Perhaps Sarge was planning to have special taunts for weilding the chainsaw, like with the berserk packs? And it would be pretty sweet if each weapon had a few special lines of their own thrown in. A few other thi...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Wed Apr 18, 2012 2:19 pm 

Replies: 2387
Views: 346822

Why get offended by that? Its just a game, not real life, and if its a part of someone that died, so...so what? He is dead we can't do nothing about it. Heck, dude's more famous than he could have ever asked for, now. If you were brutally murdered, would you mind your brain or intestines being used...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Wed Apr 18, 2012 7:17 pm 

Replies: 2387
Views: 346822

Yeah, there's no way I can get behind this. Using real-life footage is in extremely poor taste, and it's my personal vote that this gets nipped in the bud. Seriously, it's a terrible, terrible idea, and downright perverse. These days the internet gives people this "anything goes" vibe, bu...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Thu Apr 19, 2012 3:54 pm 

Replies: 2387
Views: 346822

I just realized green blood for the hell knight is not on the Feature Blacklist of Doom . We live in hope. :) Speaking of colored blood, does the Chainsaw turn blue when used on a Cacodemon? I'll have try that out sometime… EDIT: Hmm, so it just stays normal. Aww… EDIT 2: Woah wait, it DOES get spla...

 Forum: General Discussion   Topic: Favorite/Memorable quotes from a video game

Posted: Thu Apr 19, 2012 4:15 pm 

Replies: 77
Views: 16971

One crew member reported seeing one of these creatures pointing to itself and mumbling "Drinniol" right before it "picked Johnny up by the shirt and crushed him against a pillar." From Marathon, my favorite classic fps. Practically the whole story is told through text-based comp...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Fri Apr 20, 2012 1:55 am 

Replies: 2387
Views: 346822

If that is added, Map 23 starting fresh just became impossible to beat on UV+. XD That'll teach 'em. :P But seriously though… Maybe the Pain Elemental can make use of his arms and stuff DooMGuy into his mouth, then let the Lost Souls finish him off. Speaking of Lost Souls, I wonder if they might, w...

 Forum: Projects   Topic: Bossbattles V35 out (bosses and mappers welcome here)

Posted: Sat Apr 21, 2012 6:20 pm 

Replies: 139
Views: 40016

I've only ever seen the Tchernobog in Armageddon, as the boss for the Cultist's Hideout (I haven't really played Blood, but I know that's where he's from). Speaking of Armageddon, quite a few bosses appear in that .wad which aren't in Bossbattles. Anyone around here that you can get the permission f...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Mon Apr 23, 2012 12:44 pm 

Replies: 2387
Views: 346822

Sarge, May you add the ability of saying one-liners and advanced taunts when performing a fatality? They're perfect for them. In more casual situations, I get away with starting the taunt just before executing the fatality. Well, until it crashed three times in a row after using Rip and Tear. :\ I'...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Mon Apr 23, 2012 9:20 pm 

Replies: 2387
Views: 346822

Awesome, signatures seem to be back! I'll repost my Brütal DooM userbar for anyone who still wants it. And if you approve, Sarge, could you include it in the OP? :) http://img703.imageshack.us/img703/9164/brtaldoomuserbar.png As before, slap the code below into your signature and you're good to go! ...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Wed Apr 25, 2012 4:15 pm 

Replies: 2387
Views: 346822

Personally, I have no problem with the new mugshot being modelled after the comic (hmm, perhaps some brütal face states for every situation at last?), but his hair seems too tall by just one or two pixels. He looks a bit like Wolverine right now. Perhaps raise his hairline by one pixel? Also, when h...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Thu Apr 26, 2012 1:47 pm 

Replies: 2387
Views: 346822

Wasn't the titlepic/copyright issue discussed before? Sarge is gonna have to bust in and update the feature blacklist again after our weekly scolding… Speaking of previous requests, could a berserk mode indicator be added for the fists? I believe we have better circumstances for such a feature now t...

 Forum: Projects   Topic: MSpaintDoom (5.0 + mspddm1.61 released!)

Posted: Sat Apr 28, 2012 7:00 pm 

Replies: 25
Views: 7788

The for anyone who actually wants to download the latest version (5.0) instead of getting trolled by a bumped topic. :(((

 Forum: Releases   Topic: [90 Crosshairs] MedXhairs(1.0) Maxed out the Xhairs lump :|

Posted: Mon Apr 30, 2012 1:01 am 

Replies: 56
Views: 16010

Were these crosshairs designed for Software mode? They seem to be inverted; the negative space is a large green block with a transparent crosshair shape in the center.

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Mon Apr 30, 2012 11:52 am 

Replies: 2387
Views: 346822

At this point I wouldn't mind my armor being green during fatalities executed on hell nobles (or any monster), if it meant completing the full RGB spectrum of blood. Currently, the ones they perform on you already change your armor to green anyway, as shadesofice just mentioned. But perhaps the hell...

 Forum: Projects   Topic: Brütal Doom v0.15a hotfix

Posted: Wed May 02, 2012 4:17 pm 

Replies: 2387
Views: 346822

Since we have weapon skins for Brutal Doomguy, shouldn't the Helper Marines use these skins as well? Also, I'm not sure if everyone will agree but should the Helper Marines use monster weapons? Maybe if the U.A.C developed some top-secret guns that only the elite marines can have authorization to u...

 Forum: Releases   Topic: Boko Announcer

 Post subject: Re: Boko Announcer
Posted: Wed May 02, 2012 10:33 pm 

Replies: 14
Views: 6453

Will announcements for powerups be added in the future? I never hear anything in single player using the current version, which kind of keeps me from using it. D:
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