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is in charge of skulltag.wad, so about including any contributions.

is in charge of the maps, so about including or improving any maps.

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Joined: Fri Apr 06, 2012 10:19 am
Posts: 59
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I have been asked by Torr to do a trailer for the new version 98e and i would like to ask for you help in getting the material i need to put it all together!

So, could anyone playing a game in 98e record a demo for me to play back through and record anything i might need? this would make the new trailer something a lot better and bigger than i can produce on my own.

can you send said demo's to

thank you all!

Sat Apr 14, 2012 3:18 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 126
Location: Brazil
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I think we/you should put in trailer some of the most played mods (like, alot of online mods)
because almost all play online, and hardly ever play some different style (like terminator, skulltag...)

Sun Apr 22, 2012 9:56 am

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 191
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I suggest fundamental changes should be taken in evidence from the demos:

1) 3d floors in software
2) Poly objects online fixes
3) Lots of improvements to Hexen online code
4) (when it'll be in) Monster mitigation code (i.e. it'll be hard to disconnect inside maps with 4000+ monsters)
5) It's possible to make players passable on each other (i.e. no blox in jumpmaze maps, for example)

can you suggest any other idea?

Sun Apr 22, 2012 6:43 pm
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