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Reckoning of Armageddon: Deathmatch map pack1 :HotFixed: 
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 78
Location: The dimentional rift between reality and my toe nail.
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:Reckoning of Armageddon:
A great deal of time and work went into this file, so here's some basic info.
It is Deathmatch only and built with Boom, so it needs a limit removing engine. There are ten maps, and all are mine, as are the custom graphics.

Screenshots:





NOTE: I did a HOTFIX of two maps because of unseen errors that i didn't find until later

Download link here!:

HotFix link here!:


Last edited by Reaku on Fri May 13, 2011 1:31 pm, edited 5 times in total.



Tue May 03, 2011 1:50 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 852
Location: Office Chair
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Wow, this looks awesome! I'll have to try it out.


Tue May 03, 2011 5:43 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1070
Location: Nashville, GA (or HillBilly Hell)
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Looks great, I'll give it a shot whenever I can. :nod:


Tue May 03, 2011 7:16 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 78
Location: The dimentional rift between reality and my toe nail.
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Tue May 03, 2011 7:30 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 577
Location: Minecraft mang
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I played [well hosted] these maps before, they played great. Good job as always


Tue May 03, 2011 7:50 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 78
Location: The dimentional rift between reality and my toe nail.
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Tue May 03, 2011 8:17 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1030
Location: USA
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They look fun; if I was more of a DM (or any competitive gamemode for that matter) kind of guy, I'd definitely play them. Hell, I might explore them anyway just for fun.


Tue May 03, 2011 9:18 pm
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Joined: Wed Dec 31, 1969 6:00 pm
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Location: I don't know.
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Plays good, looks good. Nice pack!
interesting use of textures...


Tue May 03, 2011 10:35 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 78
Location: The dimentional rift between reality and my toe nail.
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Wed May 04, 2011 10:37 am
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