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3D Model Packs for GZDoom and Skulltag
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Blox
Joined: Wed Dec 31, 1969 6:00 pm Posts: 319
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Sun Jun 20, 2010 6:09 am |
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vikocho
Joined: Wed Dec 31, 1969 6:00 pm Posts: 60
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the cyberdemon one is badass
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Tue Jun 22, 2010 6:57 pm |
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De-M-oN
Joined: Wed Dec 31, 1969 6:00 pm Posts: 268 Location: Germany
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Although the models are nice, I dont know why, but some monsters look not very original and evil anymore.  For example the Cacodemons look like Pokemons for me xD And the Barons of Hell are for me cartoonlike too somehow :/ Its so pity. -> You made such a great job, but this makes me not to use it Also what strange is: the 3D Models for Duke 3D with HRP and Dukeplus are great.. They look absolutely like just 3D Versions of the sprites and look same evil as the sprites and not rather cartoonlike. What I mostly dislike is the: Cacodemon, Baron of Hell, Demon, Revenant (too thin/small), Lost Soul (looks good on Doomsday though), and the cyberdemon: Why doesnt he explode in the 3D Version?, and sure some more monsters. But also some monsters are good. And with the Files: Why you dont just give the MD5s of the files? So the user can compare the MD5s of their files, with your posted ones. But I would rather switch the file hoster. For example megaupload.com has for free user VERY VERY FAST Speed (I got with my root full 10 mbyte/s), Free User account the files will be deleted, if not downloaded the last 90 days. thats ok i think...
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Wed Jun 23, 2010 8:41 am |
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-=Dark-Assassin=-
Administrator
Joined: Wed Dec 31, 1969 6:00 pm Posts: 3369
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Thu Jun 24, 2010 2:18 am |
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De-M-oN
Joined: Wed Dec 31, 1969 6:00 pm Posts: 268 Location: Germany
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Thu Jun 24, 2010 4:10 am |
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-=Dark-Assassin=-
Administrator
Joined: Wed Dec 31, 1969 6:00 pm Posts: 3369
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Thu Jun 24, 2010 11:32 pm |
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De-M-oN
Joined: Wed Dec 31, 1969 6:00 pm Posts: 268 Location: Germany
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Fri Jun 25, 2010 4:08 am |
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-=Dark-Assassin=-
Administrator
Joined: Wed Dec 31, 1969 6:00 pm Posts: 3369
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Fri Jun 25, 2010 7:05 am |
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Blox
Joined: Wed Dec 31, 1969 6:00 pm Posts: 319
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I'll give it a try. But I'm not very good at such stuff.
No guarantees though, I might not be able to find a technique for it.. Like last time.
Just send me a PM, then we'll see.
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Fri Jun 25, 2010 10:21 am |
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vikocho
Joined: Wed Dec 31, 1969 6:00 pm Posts: 60
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AOW links not working for me
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Sat Jun 26, 2010 4:30 am |
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sgt dopey
Joined: Wed Dec 31, 1969 6:00 pm Posts: 189 Location: Australia
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doe's anyone know the cyberdemon still fires from its crotch
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Sat Jun 26, 2010 6:25 am |
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Mikk-
Joined: Wed Dec 31, 1969 6:00 pm Posts: 1536 Location: Somewhere near a farm, England
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That's how it behaved in the Original DOOM, you couldn't change it unless you wanted to change the original behaviour.
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Sat Jun 26, 2010 6:38 am |
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sgt dopey
Joined: Wed Dec 31, 1969 6:00 pm Posts: 189 Location: Australia
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I know but its so funny 
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Sat Jun 26, 2010 6:54 am |
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-=Dark-Assassin=-
Administrator
Joined: Wed Dec 31, 1969 6:00 pm Posts: 3369
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This model does the accuracy of where the rocket fires from.
Oh, and detail.
Also, I have 4 screenshots. They are all based off the same weapon, just skinned differently. Which one would you rather?
Note that The Mass Driver's skin will not change.
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Sat Jun 26, 2010 9:27 pm |
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Recurracy
Joined: Wed Dec 31, 1969 6:00 pm Posts: 1420
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Why the fuck are you still using that Duke Nukem weapon for the 10k? I made a real 10k model ages ago. The textures suck though, I'm bad at photoshop.
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Sun Jun 27, 2010 4:44 am |
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-=Dark-Assassin=-
Administrator
Joined: Wed Dec 31, 1969 6:00 pm Posts: 3369
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I am using it. You must have seen an old screenshot.
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Sun Jun 27, 2010 4:53 am |
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Flynn_Taggart95
Joined: Wed Dec 31, 1969 6:00 pm Posts: 200
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I prefer the first one of those model skins.
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Wed Jun 30, 2010 3:05 pm |
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The Golden Marine
Joined: Wed Dec 31, 1969 6:00 pm Posts: 56
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Me too, a little more brown would not hurt, so it looks more like the Skulltag Grenade Launcher 
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Wed Jun 30, 2010 6:52 pm |
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-=Dark-Assassin=-
Administrator
Joined: Wed Dec 31, 1969 6:00 pm Posts: 3369
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Note that the 1st one has some texture clipping issues, although each design can be modified.
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Thu Jul 01, 2010 2:03 am |
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Recurracy
Joined: Wed Dec 31, 1969 6:00 pm Posts: 1420
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Thu Jul 01, 2010 5:33 am |
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