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NeuralStunner
Joined: Wed Dec 31, 1969 6:00 pm Posts: 103 Location: Nowhere near Hell
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Just dropping in to say: I don't understand the viewpoint of "just fix all the mods". Considering how many there are, and some of them won't even include script source.
Future modders should learn to handle the situation, yes, but I don't think letting countless older mods to be irreparably unplayable is a good thing. Both can actually be enforced through use of a hidden compat option. Old mods that need it will be supported, new mods that "need" it will be fixed (as they're in development by that point) or just not played.
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Sun Oct 09, 2011 9:48 pm |
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thomas
Joined: Wed Dec 31, 1969 6:00 pm Posts: 794 Location: The Netherlands
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Wed Oct 12, 2011 8:46 pm |
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Ænima
Joined: Wed Dec 31, 1969 6:00 pm Posts: 4534 Location: Fantastic Planet
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Fri Apr 13, 2012 8:24 am |
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Torr Samaho
Lead Developer
Joined: Wed Dec 31, 1969 6:00 pm Posts: 6037 Location: USA
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I added a new compat flag for this (compat_dont_stop_player_scripts_on_disconnect, currently completely untested). Please test and check if it works as expected.
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Sat Apr 21, 2012 1:45 pm |
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Ijon Tichy
Joined: Wed Dec 31, 1969 6:00 pm Posts: 698 Location: powernoob
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Why such an unwieldy name? Sure, in-game you can just tab-complete it, but when running skulltag-server, you can't do that. I'd prefer the name "compat_keepplayerscripts" or something similar.
Edit: If using Aenima's idea, "compat_detachplayerscripts". Edit2: I assume this is on the hg repo?
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Sat Apr 21, 2012 5:10 pm |
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Torr Samaho
Lead Developer
Joined: Wed Dec 31, 1969 6:00 pm Posts: 6037 Location: USA
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Sat Apr 21, 2012 5:34 pm |
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Qent
FNF Manager
Joined: Wed Dec 31, 1969 6:00 pm Posts: 1918
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compat_olddisconnectscripts
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Sat Apr 21, 2012 5:59 pm |
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unknownna
Developer
Joined: Wed Dec 31, 1969 6:00 pm Posts: 538
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Sun Apr 22, 2012 11:21 am |
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Torr Samaho
Lead Developer
Joined: Wed Dec 31, 1969 6:00 pm Posts: 6037 Location: USA
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Sun Apr 22, 2012 11:25 am |
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unknownna
Developer
Joined: Wed Dec 31, 1969 6:00 pm Posts: 538
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Sun Apr 22, 2012 11:36 am |
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Hisymak
Joined: Wed Dec 31, 1969 6:00 pm Posts: 25
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Good to see the flag is added. That means: No more dead scripts in Invasion UAC maps 
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Mon Apr 30, 2012 7:36 am |
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