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Regarding 3D Floors. 
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Sun Apr 10, 2011 4:26 pm
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Mon Apr 11, 2011 2:56 am
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Mon Apr 11, 2011 6:34 am
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I do understand. It toke me a second where our miscommunication occured.
You are talking about a beta version and i was talking about an official release.
The beta 98E has (internal) only 2 servers, CTF and Duel server if i remember correctly, while the rest (the current version) is still 98D.
I must admit i have not tried IDE or DoomSeeker to figure out if there are more servers available with 98E version.
I prefer to wait for the official release 98E and a new computer :P (unless i can fix my broken one).
I have downloaded the beta 98E, so no worries, i did understood you Torr. Thanks and good work, same goes to kgsws. :)


Mon Apr 11, 2011 8:27 am
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Mon Apr 11, 2011 8:41 am
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Sweet. What was causing it?


Mon Apr 11, 2011 9:04 am
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Woot. :D That makes this whole discussion pretty much moot. :P


Mon Apr 11, 2011 9:40 am
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Mon Apr 11, 2011 10:39 am
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Mon Apr 11, 2011 5:02 pm
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I further looked into the issue and found our that your patch for GZDoom 323 was missing some things from ZDoom's 3dfloors2 branch. I ported this over to Skulltag and this seems to fix the resolution dependent crashes.


Mon Apr 11, 2011 7:36 pm
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Mon Apr 11, 2011 8:13 pm
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Torr Samaho and Kgsws are officially my new heroes, yeah!


Mon Apr 11, 2011 10:01 pm
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Tue Apr 12, 2011 6:39 am
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You need to read up, say, the last ten posts before your own. :p


Tue Apr 12, 2011 7:22 am
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Wed Apr 13, 2011 7:05 am
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