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ST Speed Session 1: Rebirth - Concluded 
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1173
Location: Dweller2 Map11
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Alright sweet, slotted you in


Thu Nov 17, 2011 5:00 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 43
Location: ritual development!
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I can detail sunday afterall. I think I'd prefer to work on someone else's skeleton. Sounds new


Thu Nov 17, 2011 11:48 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1173
Location: Dweller2 Map11
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Alright, edited.


Fri Nov 18, 2011 8:57 am
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 68
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1st map done. I call it "Deathquest".


Sat Nov 19, 2011 10:53 am
Profile YIM WWW

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 296
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Sat Nov 19, 2011 1:13 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1173
Location: Dweller2 Map11
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Ok I'll highlight those in green who i have received layouts from thus far. Check the first post.


Sat Nov 19, 2011 2:46 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1360
Location: Romania
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Nice. Keep it up guys!


Sat Nov 19, 2011 4:00 pm
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FNF Manager

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1918
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My layout: Untitled
http://www.mediafire.com/file/ncoypa5c8 ... ent_00.zip


Sat Nov 19, 2011 4:05 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 43
Location: ritual development!
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Replaces Map11. Detail needed, though I rounded off some edges for smoother flow. The texture scheme is not intended to stick at all. (mostly B&W for your benefit). Help doctor it if you think it runs a little buggy.


Ceiling heights and flats, etc. are merely guidelines really. Go crazy :nod:

http://wadhost.fathax.com/files/stsm-rebirthm11.zip


Sat Nov 19, 2011 5:42 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1173
Location: Dweller2 Map11
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Just waiting on kirb and peanut!


Sat Nov 19, 2011 5:51 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1373
Location: In your happy place.
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Sat Nov 19, 2011 7:25 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1173
Location: Dweller2 Map11
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And that just leaves kirb to produce something!


Sat Nov 19, 2011 7:33 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1373
Location: In your happy place.
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Sat Nov 19, 2011 11:08 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 43
Location: ritual development!
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same thing goes. Please do not stay with the texture theme, for the maps sake x]

http://wadhost.fathax.com/files/stsm-rebirthm13.zip




Edit: Finished another at 11:50

http://wadhost.fathax.com/files/stsm-rebirthm12.zip

Ah. It was a good day


Last edited by Cyanide on Sun Nov 20, 2011 1:51 am, edited 1 time in total.



Sat Nov 19, 2011 11:55 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 42
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Impboys map detailed
Time - Approx 3 hours.
http://download1323.mediafire.com/tm8f1 ... pottus.wad


Sun Nov 20, 2011 12:06 am
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1173
Location: Dweller2 Map11
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nice jobs on a) the detail and b) that second map.


As a side note it looks like Kirb failed us!


Sun Nov 20, 2011 9:25 am
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 68
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Fixed some minor texture cliches and made the map look neater.


Sun Nov 20, 2011 5:30 pm
Profile YIM WWW

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 43
Location: ritual development!
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http://wadhost.fathax.com/files/stsmqentz-cyedit.zip

of Qent's map. There might be some troubles from converting formats but it seems functional from here. STSKY14 please. I clearly need more speed map experience, but this is fun. Silicon Valley if theres no name yet, lol

Edit -

http://wadhost.fathax.com/files/stsm-re ... cyedit.zip

detail update for my map12 contribution.

Great sesh guys. Can't wait to play em all.

Edit II - mapinfo stuff

STSKY9 plz

map name= Wither


Last edited by Cyanide on Mon Nov 21, 2011 1:58 am, edited 3 times in total.



Sun Nov 20, 2011 8:10 pm
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FNF Manager

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 3780
Location: Pennsylvania
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Detailed Mati's map

http://www.mediafire.com/?5hty1jcprg4vj7g


Sun Nov 20, 2011 9:57 pm
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1373
Location: In your happy place.
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EDIT: Slight modification to some decor choices.


Sun Nov 20, 2011 11:26 pm
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