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FNF Demo Database 
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If you have another demo then feel free to post it, just for consistency follow the same posting method the others used.


Skulltag version: 98D-3021 - Demo size: 32.08 MB
Files required: pkst2_v4.pk3, pkst2_v4_hotfix2.pk3
Note: Excellent games with a pretty good turnout, though a few games got a bit boring and too fast, but regardless, they were a lot of fun.


Sat Jul 09, 2011 11:06 am
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Skulltag version: 98D-3021 - Demo size: 53.27 MB
Files required: dtinv3c.pk3, dtinv3-m.pk3
Note: Excellent games, it kept going for quite some time (and is still going!). It's good to be reminded of 2009 in a good way.


Fri Jul 15, 2011 9:50 pm
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(other demo)
Skulltag version: 98D-3021 - Demo size: 117.74 MB (heavy demo)
Files required: dtinv3c.pk3, dtinv3-m.pk3
Note: game recorded using opengl. I was the first player in join the server :D . Very very fun games! It exceeded my expectations!!!


Sat Jul 16, 2011 12:24 am
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Holy shit, how much of FNF did you record o_o
That demo is gigantic


Sat Jul 16, 2011 9:15 am
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Skulltag version: 98D-3021 - Demo size: 39.24 MB
Files required: stdom3beta1.pk3, GoldenEye64TCv13.pk3, getcpatchv1.pk3
Note: Pretty fun, and a surprisingly good turnout for Domination. Some of these weapons are kinda broken though, namely the laser.


Fri Jul 22, 2011 8:27 pm
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Skulltag version: 98D-3021 - Demo size: 41.28 MB
Files required: zdectfmp3.wad, ZctfconvST.wad, skullspree4a.wad
Note: Great games, great turnout. That's really all I have to say. Didn't realize Skullspree was just updated though.


Fri Jul 29, 2011 8:34 pm
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Skulltag version: 98D-3021 - Demo size: 17,6 MB (small demo)
Files required: proctfmp.wad, skullspree4a.wad
Note: Game record using opengl!. Very Good games although I got bored after a while.


Fri Jul 29, 2011 10:14 pm
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Skulltag version: 98D-3021 - Demo size: 25.1 MB (normal long demo)
Files required: rbctf.wad, q2railgun21.pk3
Note: Game recorded using opengl. Execellent games, in my case unlagged was my best ally. I hoped more people.


Fri Aug 05, 2011 9:05 pm
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Skulltag version: 98D-3021 - Demo size: 25.98 MB (normal long demo)
Files required: rbctf.wad, q2railgun21.pk3
Note: Fun games, good turnout. Almost died about midway through, but it picked right back up. RBCTF clearly hasn't aged well though.


I quoted your post and used that as a template if you don't mind. It was basically what I was gonna post, but with my own demo.


Fri Aug 05, 2011 9:07 pm
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Skulltag version: 98D-3021 - Demo size: 43.21 MB
Files required: TrickyST.wad, skullspree4a.wad
Note: Great games, great turnout, and is still going! Also features a Wicked Sick.


Fri Aug 12, 2011 9:09 pm
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Skulltag version: 98D-3021 - Demo size: 35.5 MB (normal long demo)
Files required: cybercrime3.wad, skullspree4a.wad
Note: Funny games. I found myself as a not so good player (for example after killing the terminator, I forgot to pick up the terminator "sphere"), but I enjoyed whatever.



Skulltag version: 98D-3021 - Demo size: 64.3 MB (bigger than normal demos)
Files required: trickyst.wad, skullspree4a.wad
Note: Another sucessful FNF event!! Althougt some maps were bad, most of them were pretty fun!.


Fri Aug 12, 2011 9:38 pm
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Skulltag version: 98D-3021 - Demo size: 32.9 MB (zip file 14.78 MB) (normal long demo)
Files required: cybercrime3.wad, skullspree4a.wad
Note: I kind of liked this FNF, with some funny and intersting matches.


Sat Aug 13, 2011 4:33 pm
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Skulltag version: 98D-3021 - Demo size: 14.80MB
Files required:
Note: Insta-kill hitscan weapons + Cramped maps = Massive amounts of RAPE.


Fri Aug 19, 2011 7:43 pm
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Skulltag version: 98D-3021 - Demo size: 52.67 MB (normal demo)
Files required :stlmsv3.wad, inv2guard.pk3, skullspree4a.wad
Note: Very good games! The server was full for about 4 or 5 stages. I missed that game mode....



Skulltag version: 98D-3021 - Demo size: 27.51 MB (wow small demo)
Files required: aftsdm12.wad
Note:
Good games! Once more unlagged helped me a lot here... The server was almost full for a while and in general there weren't many people, but who cares?.



Fri Aug 19, 2011 9:17 pm
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Double demo bonanza!


Skulltag version: 98D-3021 - Demo size: 42.68MB
Files required: stlmsv3.wad, inv2guard.pk3, skullspree4a.wad
Note: Absolute chaos with the amount of people, but it was awesomely fun.



Skulltag version: 98D-3021 - Demo size: 27.11MB
Files required: AFTSDM12.wad
Note: Not as much of a turnout as EuroFNF nor did it go as long, but the games were fun and the body counts absurd. I was feeling rather mean during this FNF too.


Fri Aug 19, 2011 9:45 pm
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Skulltag version: 98D-3021 - Demo size: 33.90MB
Files required: sofctfb6.wad
Note: Great turnout, intense games, and all around fun. A bit crappy that my streak was cut off in the end by the map ending but ah well.



Skulltag version: 98D-3021 - Demo size: 53.55MB
Files required: idl2011_ofctf-.wad
Note: Unlike EuroFNF, this one had a lot of people for about an hour and a half, then died for an hour and a half (less than 10 people), then had people for just under another hour and a half. Still, very crazy games, though some things needing fixing with the wad were evident (like in map09). However, for the wad's debut, it went great.


Fri Aug 26, 2011 10:35 pm
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Skulltag version: 98D-3021 - Demo size: 35.14MB
Files required: 32in24-5.wad, skullspree4a.wad
Note: Great turnout, though things went pretty quick at times, and some of the maps kinda sucked, but other than that, a fine set of games.



Skulltag version: 98D-3021 - Demo size: 37.58MB
Files required: SPEEDDMX.wad
Note: Not bad at all, though many games ended up being the same people winning over and over, but it was still fun. Lots of camping I mean strategic waiting happened too, but was still pretty fun, and is still going. However, early on the maps were ridiculous since they were tiny and everyone used BFG at once, either they were too small or not good, and some (nameless) person wouldn't stop complaining.


Fri Sep 02, 2011 10:10 pm
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IM SORRY FOR NOT UPLOADING DEMOS LAST WEEK

Skulltag version: 98D-3021 - Demo size: 38.74MB (normal demo)
Files required: 32in24-5.wad, skullspree4a.wad
Note: Good games although some rounds where too quick. I'm a possesion fan :-)



Skulltag version: 98D-3021 - Demo size: 38.27MB (long demo in a small size)
Files required: SPEEDDMX.wad
Note: Exceed my expectation and the first time I played doom lms so I failed in the first rounds. Some maps were too small for that BFG starting spam, but it was very funny. Also we used a bit of "strategic waiting".



Fri Sep 02, 2011 10:56 pm
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Skulltag version: 98D-3021 - Demo size: 47.31MB (normal demo)
Files required: dynamite.wad, skullspree4a.wad
Note: Very good games! That event lasted several hours!!!.



Skulltag version: 98D-3021 - Demo size: 20.43MB (2 demos compressed)
Files required: 32in24-10.wad, skullspree4a.wad
Note: Few people at starting but we finally found +20 playing this. Funny games, althoug I'm not use to play with a lot of spam. Node-3 server had died after 4 rounds so we played in US Grandvoid


Fri Sep 09, 2011 10:15 pm
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Skulltag version: 98D-3021 - Demo size: 15.14mb (compressed), 38.90mb (uncompressed)
Files required: dynamite.wad, skullspree4a.wad
Note: Great games, despite me having a terrible start. I poked in about 3 separate times, which is why there's multiple demos.



Skulltag version: 98D-3021 - Demo size: 21.87mb (compressed), 58.14mb (uncompressed)
Files required: 32in24-10.wad, skullspree4a.wad
Note: Node-3 crashed after 4 games, so after about 10 minutes FNF resumed on Grandvoid US (thanks Konar!). Games were great and it went for a good while. Also Qent became one of the now two (three?) users (aside from my self and (rumored) Ten) to get a Wicked Sick (equaling my top score, 30 flat).


Fri Sep 09, 2011 10:30 pm
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