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How To Get Custom Skies With MapInfo >;p 
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Joined: Wed Dec 31, 1969 6:00 pm
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Last edited by PREDATOR on Tue Mar 02, 2010 4:53 pm, edited 1 time in total.



Thu Feb 11, 2010 4:31 am
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Joined: Wed Dec 31, 1969 6:00 pm
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Location: Finland
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just put it to Skybox. :)
Im not master with these things, But i would look some other Wads. Some Wad must have answer to your broplem.


Thu Feb 11, 2010 11:58 am
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IMO Slumped is better than XWE for newbies (XWE can mess up your wad pretty easily)


Thu Feb 11, 2010 12:15 pm
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archfile* if you just stick the texture in a skybox it dosent look good trust me ive tried it before but now i know how to use mapinfo

*guigui yes true xwe can mess up your wad easily but i dont know how to use slumped ....

anyway thanks


Thu Feb 11, 2010 6:25 pm
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Thu Feb 11, 2010 9:44 pm
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Tue Mar 02, 2010 3:39 pm
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Tue Mar 02, 2010 3:42 pm
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If you use vista/win7 Then you have to right click XWE, click on Properties, Compatibility then click on "Run this program as an administrator".

I thought I needed to add that :P


Tue Mar 02, 2010 4:04 pm
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Aha ill add it thanks DtD >;D


Tue Mar 02, 2010 4:52 pm
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You can simply add your wad and a mapinfo(.txt) to a pk3 and not bother with XWE/Slumped. Txt files be loaded directly so you can simply dragndrop your wad and mapinfo onto ST for testing.


Tue Mar 02, 2010 7:57 pm
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I got:

Execution could not continue.

Script error, "boxcontrib3.wad:MAPINFO" line 1:
MAP MAP01 : Unknown top level keyword


Mon Apr 05, 2010 12:53 pm
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@lawa001 Did you forgot to use "'s?


Mon Apr 05, 2010 1:11 pm
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I think it would be bette if he/she/it posts his/her/its MAPINFO code.

I guess this can work with any texture, not just with stsky**.


Mon Apr 05, 2010 1:54 pm
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It works even with AASHITTY


Mon Apr 05, 2010 2:05 pm
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