Skulltag Archive

Hosted by Dark-Assassin

The default theme was not avalible in the backup, sorry.
View unanswered posts | View active topics It is currently Mon Sep 21, 2020 2:21 am



Reply to topic  [ 57 posts ]  Go to page 1, 2, 3  Next
Hide n' Seek - Just like old times~ (Version 1) 
Author Message

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 3190
Location: Friday Night Fragfest
Reply with quote


Last edited by Xenaero on Tue Aug 17, 2010 3:57 pm, edited 2 times in total.



Mon Aug 16, 2010 2:55 pm
Profile WWW

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 309
Reply with quote
THIS IS UP ON CANADIAN BACON AS OF RIGHT NOW.
AND IT WILL BE UP ON NJ SHORTLY.


Mon Aug 16, 2010 2:56 pm
Profile

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 537
Reply with quote
I still think Berserkers don't punch fast enough or something. If I run straight into a Hider that I'm chasing, even while holding down the fire button, there's a good chance that I won't be able to kill the Hider. In fact, running straight into a Berserker is safer than running straight into any other Seeker as long as you move past them fast enough.


Mon Aug 16, 2010 5:16 pm
Profile

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 309
Reply with quote
it's funny, i've heard things on both ends. Some people hit people so often with Berserker punches some people don't.

I'm coming to the conclusion that it's fine the way it is.


Mon Aug 16, 2010 6:10 pm
Profile

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 4573
Location: Alaska
Reply with quote
This is exciting!
Let's just hope AoW2 doesn't ruin it.


Mon Aug 16, 2010 6:27 pm
Profile WWW

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 3190
Location: Friday Night Fragfest
Reply with quote


Mon Aug 16, 2010 6:29 pm
Profile WWW

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1980
Location: Geergia Current Mood: Chillin
Reply with quote
I won't play HnS until it's hosted with GvH


Mon Aug 16, 2010 6:38 pm
Profile YIM

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 537
Reply with quote


Mon Aug 16, 2010 6:45 pm
Profile
Retired/Inactive Staff

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 2357
Reply with quote


10/10 - Good Job


Mon Aug 16, 2010 7:50 pm
Profile
Banned

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 45
Reply with quote


Mon Aug 16, 2010 8:15 pm
Profile
FNF Manager

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 991
Reply with quote


Tue Aug 17, 2010 3:58 am
Profile

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 2219
Location: England
Reply with quote
These new levels look pimp! I can't wait to try em out. Although I do miss playing these on classic Doom 2 levels. People got really creative with their hiding spots on those old maps, it was pretty interesting.


Tue Aug 17, 2010 4:09 am
Profile WWW

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 404
Reply with quote
I liked the old version better... In this one I find 5 seekers just following me around throughout the whole map... Then I get killed by a berserker camping in an elevator...

EDIT: You're welcome.


Last edited by BlueWizard on Tue Aug 17, 2010 4:01 pm, edited 1 time in total.



Tue Aug 17, 2010 10:41 am
Profile

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 3190
Location: Friday Night Fragfest
Reply with quote
Oh hey, Wartorn just alerted me to the fact that dmflags3 exists (how did I miss this?!) and setting it to 1 apparently disables target identification. Added that into the server copy paste stuff.


Tue Aug 17, 2010 3:58 pm
Profile WWW

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 1233
Reply with quote
Very Awesome. When HnS wasn't being played anymore, I got tired of ST. I might have to start playing again if people are playing it (I doubt people aren't).


Tue Aug 17, 2010 4:03 pm
Profile

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 309
Reply with quote
server is 13/32 atm. but it went from like 5 pm - 1/2 am last night.


Tue Aug 17, 2010 4:05 pm
Profile

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 726
Location: I don't know.
Reply with quote
Some maps in GvH would give the seekers an advantage.


Tue Aug 17, 2010 8:44 pm
Profile

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 492
Location: Germany
Reply with quote
Very very cool :)


Wed Aug 18, 2010 4:50 am
Profile WWW

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 3190
Location: Friday Night Fragfest
Reply with quote
A friendly reminder, any bugs you find should be forwarded to my PM box as well as RosKing's so we can start working on a patch for the more game breaking ones if they exist!


Thu Aug 19, 2010 3:53 pm
Profile WWW

Joined: Wed Dec 31, 1969 6:00 pm
Posts: 4534
Location: Fantastic Planet
Reply with quote
I've probably mentioned this before in another thread, but I wish there were a way to force a certain scaling factor in SBARINFO. Because I hate having to toggle hud_scale every time i play this wad, even though i like the wad and play it often ... :/

Ah well. A great mod, anyhow. The maps are good too. My faves are CaptJ3's City and Sahara.


Thu Aug 19, 2010 10:38 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 57 posts ]  Go to page 1, 2, 3  Next

Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.