This overhauls segmented enemies such as worms by making it so when a segment is damaged, the entire enemy becomes immune rather than only the segment itself. This pretty much buffs them overall. Can't cheese the Destroyer of Worlds anymore with piercing weapons. This does not affect the Eater of Worlds as each segment has it's own health pool. If you encounter any errors with some modded NPCs, or it simply doesn't work with them, please complain to that mod's authors to make their worms use the better system shown in ExampleMod's ExampleWorm.
v0.2 * Made it Multiplayer friendly as I accidentally made it not so * Made sure segments share the same stats as the head * When shooting the head, a critical hit is guaranteed however shooting the tail tip has the opposite effect * Debuffs will be shared with all segments * Damaging debuffs will only damage the head and not the other segments * All segments other than the head does not count towards the NPC spawn limit.