Only some mods have been updated for tModLoader v0.11. Sorry for any inconvenience.
Visual Radar
Filename: VisualRadar.tmod
Version: v1.1
Downloads: 25813
Last Update: 2019-01-25 06:59:15
This mod has not been updated for tModLoader v0.11 and will not work.
This will display icons for all enemies pointing towards the direction they are in. The icons will disappear when they are on screen.
Bosses will display their icons and will show even if they are on the other side of the map. Requires Radar or Life Analyzer.
Other creatures will only show a basic icon if they are nearby. Requires Radar to show all, Life Analyzer to show rare.
The distance at which the icons disappear when monsters are closer to you depends on your resolution.
Method[/b]: How the icons are drawn 0: Disabled 1: Icons are evenly spaced out and don't represent distance 2: Icons are spaced out based on distance Alpha[/b]: How transparent the icons are 0.0: Invisible 0.5: Half Visible 1.0: Completely Visible
Mod is configurable via [url=]Mod Settings Configurator[/url] or editng VisualRadar.json and using the command /vr reload
Won't show when close:
v1.1* Fixed friendly rare NPCs from showing up if you have the Lifeform Analyzer * Fixed boss icons disappearing at distance when they shouldn't be * Added ability for non boss worm tails to show up, however their icons will be smaller * Added descriptions to the config options if you are using Mod Settings Configurator * Allowed Moon Lord's Eyes and Plantera's Hooks to show icons as well * Reduced minimum distance for Method 1 * Removed minimum distance for Method 2 v1.0.1* Fixed custom Boss NPCs that don't have an icon from throwing errors [b]v1.0* Changed Icon * Restarted Version Scheme * Requires my new Library Mod [b]v0.1.4* Added new method, which is now the default * Added config for alpha and method * Added support for Mod Settings Configurator * Added config reload command